
Teaching the cube-finder to read the real, messy camera view
Our self-taught cube-finder worked beautifully on tidy simulated pictures — but the real camera looks down at an angle, sees several cubes at once, and a cluttered workbench all around them. So we rebuilt the practice world to be harder than real life: a camera that roves and tilts, up to several cubes per picture, and random clutter objects thrown in to ignore. We retrained the model overnight on our own PC. It now reads the real camera's full picture — nothing cropped out — finds every cube, and steps over almost all the clutter.





